The polarimetry recipes are designed to work with a Wollaston prism. This divides the signal into four partitions. These are ordinary and extraordinary beams (usually abbreviated to e and o beams) for the target and a region of nearby sky. Thus the raw data comprise four strips with an aspect ratio of about 6.
These partitions are normally separated by a mask, but the recipes do
not depend on having the mask to extract the various regions say by
detecting the edges. For each instrument the pixel limits of each
region are fixed. The current target limits are 30% to 70% of the
width of the long axis of each region to allow for some reasonable
dithering of point sources, since there are usually only three jitter
positions, while making mosaics with few pixels not derived from all
contributing jittered frames. For extended sources these limits
change to 10% to 90% to include as much object as possible with
smaller dithers and alternating to blank-sky regions. Thus the limits
define a section 40% or 80% of the width of the frame, roughly
centred on the source. The limits on the sky regions are 1% to 99% of
the frame width, mainly to avoid unreliable and pathological pixels at
the detector's edge.
[<instrument>/_DEFINE_POL_REGIONS_]
The recipes extract the target regions into e- and o-beam frames. The
modes (the means after clipping at 2, 3, 3 standard deviations) of the
e- and o-beam sky regions are subtracted from their corresponding
target beam, incorporating the uncertainty of each sky level in the
corresponding target beam's variance array. For an extended-source
observation, the sky levels are determined from the two corresponding
regions for each beam in the following sky frame.
[_SUBTRACT_SKY_POL, _SUBTRACT_SKY_POL_EXTENDED_]
ORAC-DR -- imaging data reduction